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Поезд новых технологий несется вперед, и все мы, рано или поздно, получим на него билет. Новые технологии способны не только повысить эффективность нашей работы, но и упростить нашу жизнь. В конце концов, они доставляют нам удовольствие. Полезно вовремя разглядеть все западни и подводные камни, которые могут нам встретиться, и научиться с ними управляться. Это и хай-тек-зависимость, и одержимость компьютерными играми, и чрезмерная многозадачность. «Цифровым от рождения» и «цифровым иммигрантам» стоит объединить свои усилия — теперь это насущная необходимость. Только когда мы перебросим мост через «мозговую пропасть», научимся общаться и сотрудничать, невзирая на разницу в возрасте, — только тогда мы будем готовы встретить во всеоружии любые неожиданности, которые встретятся на пути. В результате мы не только переживем изменение мозга под натиском технологий, но и благодаря этому станем лучше, совершеннее во всех смыслах.

Библиография

Глава 1. Ваш мозг эволюционирует прямо сейчас

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6. National Endowment for the Arts. Reading at risk: A survey of literary reading in America: Research Division Report #46. Washington, DC, June, 2004, www.nea.gov/pub/ReadingAtRisk.pdf

7. Patterson T. E. Young people and news. Joan Shorenstein Center on the Press, Politics and Public Policy at the John F. Kennedy School of Government, Harvard University. July, 2007, www.ksg.harvard.edu/presspol/carnegie_knight/young_news_web.pdf

8. Pergams O. R., Zaradic P. A. Is love of nature in the US becoming love of electronic media? 16-year downtrend in national park visits explained by watching movies, playing video games, internet use, and oil prices. Journal of Environmental Management 2006; 80: 387-393

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24. William T.I., Schaal W.E., Burnette A.D. A History of Invention: From Stone Axes to Silicon Chips. Checkmark Books. New York, 2000

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26. Vandewater E.A., Rideout V.J., Wartella E.A., Huang X., Lee J.H., Shim M.S. Digital childhood: Electronic media and technology use among infants, toddlers, and preschoolers. Pediatrics 2007; 119, p. 006–1015, http://pediatrics.aappublications.org/cgi/content/full/119/5/е1006

27. Roberts D.F., Foehr U.G., Rideout V. Generation M: Media in the lives of 8-18 year-olds. A Kaiser Family Foundation Study. 2005, www.kff.org/entmedia/upload/Generation-M-Media-in-the-Lives-of-8-18-Year-olds-Report.pdf

28. Fox S., Madden M. Generations online. Pew Internet & American Lite Project. December, 2005, http://www.pewinternet.org/pdfs/PIP_Generations_Memo.pdf

29. Thompson C. Meet the life hackers. The New York Times. October 16, 2005

30. Pressner J. C., Baldwin M.W., Dedovic K., et al. Selfesteem, locus of control, hippocampal volume, and cortisol regulation in young and old adulthood. Neuroimage 2005; 28:815-826

31. McEwen B.S. Protective and damaging effects of stress mediators: Central role of the brain. Dialogues in Clinical Neuroscience 2006; 8:367-81

32. Mednick S. C., Nakayama K., Cantero J. L The restorative effect of naps on perceptual deterioration. Nature Neuroscience 2002; 5:67-81

33. Sillence E., Briggs P., Harris P.R., Fishwick L How do patients evaluate and make use of online health information? Social Science & Medicine 2007; 64:1853-1862

34. Small G. W., Silverman D. H. S., Siddarth P., et al. Effects of a 14-day healthy longevity lifestyle program on cognition and brain function. American Journal of Geriatric Psychiatry 2006; 14:538-545

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35. Flynn J. R. The hidden history of IQ and special education: Can the problems be solved? Psychology, Public Policy and Law 2000; 6:191-198

36. Kearney P. Cognitive assessment of game-based learning. British Journal of Educational Technolog у 2007; 38:529-531

Глава 2. Мозговая пропасть: технологии, разделившие поколения

37. McClure S. М., Laibson D. I., Loewenstein G., Cohen J. D. Separate neural systems value immediate and delayed monetary rewards. Science 2004; 306:503-507

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39. Bischof H. J. Behavioral and neuronal aspects of developmental sensitive periods. Neuroreport 2007; 18:461-465

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41. Zimmerman F. J., Christakis D. A., Meltzoff A. N. Television and DVD/video viewing in children younger than 2 years. Archives of Pediatric and Adolescent Medicine 2007; 161:473–479. Dan A. Videos as a baby brain drain. Los Angeles Times. August 7, 2007

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54. McGivern R.F., Andersen J., Byrd D., et al. Cognitive efficiency on a match to sample task decreases at the onset of puberty in children. Brain and Cognition 2002; 50:73-89

55. Blakemore S.-J., Choudhury S. Development of the adolescent brain: Implications for executive function and social cognition. Journal of Child Psychology and Psychiatry 2006; 47: 296-312

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58. Foerde K., Knowlton B. J., Poldrack R. A. Modulation of competing mem— ory systems by distraction. Proceedings of the National Academy of Sciences USA 2006:103:11778-11783

59. Evers M. South Korea turns PC gaming into a spectator sport. Spiegel Online International, http://www.spiegel.de/intemational/spiegel/o,1518,399476,00.html

60. Mori A. Terror of Game-Brain. NHK Books, Tokyo, Japan. 2002. Matsuda G. Hinaki K. Neuroimage 2006; 29:706-711

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62. Nicoll J., Kieffer K. M. Violence in video games: A review of the empirical research. American Psychological Association Annual Meeting. August 2005

63. Kawashima R. Train Your Brain: 60 Days to a Better Brain. Kumon Publishing North America, Teaneck, 2005

64. Haier R. J., Siegel B. V., MacLachlan A., et al. Regional glucose metabolic changes after learning a complex visuospatial/motor task: A positron emission tomographic study. Brain Research 1992; 570:134-143

65. Rosser J. C. Jr., Lynch P.J., Cuddihy L, Gentile D. A., Klonsky J., Merrell R. The impact of video games on training surgeons in the 21st century. Archives of Surgery 2007; 142:181-186

66. Green C. S., Bavelier D. Action video game modifies visual selective attention. Nature 2003; 423:534-537

67. Szajlarski J.P., Holland S.K., Schmithorst V. J., Byars A. W. fMRI study of language lateralization in children and adults. Human Brain Mapping 2006; 27:202-212

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